Hi,

Slightly more cleaned up series based on what I sent earlier today to
fix the recent slowdown in emulation caused by an overly small
translation cache.

Please review.

Alex Bennée (4):
  accel/tcg: use units.h for defining code gen buffer sizes
  accel/tcg: remove link between guest ram and TCG cache size
  accel/tcg: only USE_STATIC_CODE_GEN_BUFFER on 32 bit hosts
  accel/tcg: increase default code gen buffer size for 64 bit

 accel/tcg/translate-all.c | 42 +++++++++++++++++++--------------------
 1 file changed, 20 insertions(+), 22 deletions(-)

-- 
2.20.1


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