Hi, Slightly more cleaned up series based on what I sent earlier today to fix the recent slowdown in emulation caused by an overly small translation cache.
Please review. Alex Bennée (4): accel/tcg: use units.h for defining code gen buffer sizes accel/tcg: remove link between guest ram and TCG cache size accel/tcg: only USE_STATIC_CODE_GEN_BUFFER on 32 bit hosts accel/tcg: increase default code gen buffer size for 64 bit accel/tcg/translate-all.c | 42 +++++++++++++++++++-------------------- 1 file changed, 20 insertions(+), 22 deletions(-) -- 2.20.1
