On 02/23/2011 12:39 PM, Jan Kiszka wrote:
> You should try to trace the event flow in qemu, either via strace, via
> the built-in tracer (which likely requires a bit more tracepoints), or
> via a system-level tracer (ftrace / kernelshark).
The apparent problem is that 25% of cycles is spent in mutex locking and
unlocking. But in fact, the real problem is that 90% of the time is
spent doing something else than executing code.
QEMU exits _a lot_ due to the vm_clock timers. The deadlines are rarely more
than a few ms ahead, and at 1 MIPS that leaves room for executing a few
thousand instructions for each context switch. The iothread overhead
is what makes the situation so bad, because it takes a lot more time to
execute those instructions.
We do so many (almost) useless passes through cpu_exec_all that even
microoptimization helps, for example this:
--- a/cpus.c
+++ b/cpus.c
@@ -767,10 +767,6 @@ static void qemu_wait_io_event_common(CPUState *env)
{
CPUState *env;
- while (all_cpu_threads_idle()) {
- qemu_cond_timedwait(tcg_halt_cond, &qemu_global_mutex, 1000);
- }
-
qemu_mutex_unlock(&qemu_global_mutex);
/*
@@ -1110,7 +1111,15 @@ bool cpu_exec_all(void)
}
}
exit_request = 0;
+
+#ifdef CONFIG_IOTHREAD
+ while (all_cpu_threads_idle()) {
+ qemu_cond_timedwait(tcg_halt_cond, &qemu_global_mutex, 1000);
+ }
+ return true;
+#else
return !all_cpu_threads_idle();
+#endif
}
void set_numa_modes(void)
is enough to cut all_cpu_threads_idle from 9 to 4.5% (not unexpected: the
number of calls is halved). But it shouldn't be that high anyway, so
I'm not proposing the patch formally.
Additionally, the fact that the execution is 99.99% lockstep means you cannot
really overlap any part of the I/O and VCPU threads.
I found a couple of inaccuracies in my patches that already cut 50% of the
time, though.
> Did my patches contribute a bit to overhead reduction? They specifically
> target the costly vcpu/iothread switches in TCG mode (caused by TCGs
> excessive lock-holding times).
Yes, they cut 15%.
Paolo