On 02/08/2018 09:31 AM, Alex Bennée wrote:
> Signed-off-by: Alex Bennée <[email protected]>
> ---
> target/arm/helper-a64.c | 49
> ++++++++++++++++++++++++++++++++++++++++++++++
> target/arm/helper-a64.h | 5 +++++
> target/arm/translate-a64.c | 15 ++++++++++++++
> 3 files changed, 69 insertions(+)
>
> diff --git a/target/arm/helper-a64.c b/target/arm/helper-a64.c
> index 25e45121af..78eeda31d1 100644
> --- a/target/arm/helper-a64.c
> +++ b/target/arm/helper-a64.c
> @@ -599,3 +599,52 @@ ADVSIMD_HALFOP(min)
> ADVSIMD_HALFOP(max)
> ADVSIMD_HALFOP(minnum)
> ADVSIMD_HALFOP(maxnum)
> +
> +/*
> + * Floating point comparisons produce an integer result. Softfloat
> + * routines return float_relation types which we convert to the 0/-1
> + * Neon requires.
> + */
> +
> +#define ADVSIMD_CMPRES(test) (test) ? 0xffff : 0
> +
> +uint32_t HELPER(advsimd_ceq_f16)(float16 a, float16 b, void *fpstp)
> +{
> + float_status *fpst = fpstp;
> + int compare = float16_compare_quiet(a, b, fpst);
> + return ADVSIMD_CMPRES(compare == float_relation_equal);
Not using float16_eq etc?
> +}
> +
> +uint32_t HELPER(advsimd_cge_f16)(float16 a, float16 b, void *fpstp)
> +{
> + float_status *fpst = fpstp;
> + int compare = float16_compare(a, b, fpst);
> + return ADVSIMD_CMPRES(compare == float_relation_greater ||
> + compare == float_relation_equal);
Especially float16_le(b, a, fpst).
Otherwise,
Reviewed-by: Richard Henderson <[email protected]>
r~