On 2015-12-17 12:00, Richard Henderson wrote:
> Unify all of the places that realize a temporary into a register.
>
> Signed-off-by: Richard Henderson <[email protected]>
> ---
> tcg/tcg.c | 116
> ++++++++++++++++++++++++++++----------------------------------
> 1 file changed, 52 insertions(+), 64 deletions(-)
>
> diff --git a/tcg/tcg.c b/tcg/tcg.c
> index 6f40bf3..c51e0ec 100644
> --- a/tcg/tcg.c
> +++ b/tcg/tcg.c
[ snip ]
> @@ -2162,23 +2163,9 @@ static void tcg_reg_alloc_call(TCGContext *s, int
> nb_oargs, int nb_iargs,
> #endif
> if (arg != TCG_CALL_DUMMY_ARG) {
> ts = &s->temps[arg];
> - if (ts->val_type == TEMP_VAL_REG) {
> - tcg_out_st(s, ts->type, ts->reg, TCG_REG_CALL_STACK,
> stack_offset);
> - } else if (ts->val_type == TEMP_VAL_MEM) {
> - reg = tcg_reg_alloc(s, tcg_target_available_regs[ts->type],
> - s->reserved_regs);
> - /* XXX: not correct if reading values from the stack */
Shouldn't we keep this comment by moving it to temp_load?
> - tcg_out_ld(s, ts->type, reg, ts->mem_base->reg,
> ts->mem_offset);
> - tcg_out_st(s, ts->type, reg, TCG_REG_CALL_STACK,
> stack_offset);
> - } else if (ts->val_type == TEMP_VAL_CONST) {
> - reg = tcg_reg_alloc(s, tcg_target_available_regs[ts->type],
> - s->reserved_regs);
> - /* XXX: sign extend may be needed on some targets */
Same here.
> - tcg_out_movi(s, ts->type, reg, ts->val);
> - tcg_out_st(s, ts->type, reg, TCG_REG_CALL_STACK,
> stack_offset);
> - } else {
> - tcg_abort();
> - }
> + temp_load(s, ts, tcg_target_available_regs[ts->type],
> + s->reserved_regs);
> + tcg_out_st(s, ts->type, ts->reg, TCG_REG_CALL_STACK,
> stack_offset);
> }
> #ifndef TCG_TARGET_STACK_GROWSUP
> stack_offset += sizeof(tcg_target_long);
> @@ -2193,18 +2180,19 @@ static void tcg_reg_alloc_call(TCGContext *s, int
> nb_oargs, int nb_iargs,
> ts = &s->temps[arg];
> reg = tcg_target_call_iarg_regs[i];
> tcg_reg_free(s, reg);
> +
> if (ts->val_type == TEMP_VAL_REG) {
> if (ts->reg != reg) {
> tcg_out_mov(s, ts->type, reg, ts->reg);
> }
> - } else if (ts->val_type == TEMP_VAL_MEM) {
> - tcg_out_ld(s, ts->type, reg, ts->mem_base->reg,
> ts->mem_offset);
> - } else if (ts->val_type == TEMP_VAL_CONST) {
> - /* XXX: sign extend ? */
And here.
> - tcg_out_movi(s, ts->type, reg, ts->val);
> } else {
> - tcg_abort();
> + TCGRegSet arg_set;
> +
> + tcg_regset_clear(arg_set);
> + tcg_regset_set_reg(arg_set, reg);
> + temp_load(s, ts, arg_set, allocated_regs);
> }
> +
> tcg_regset_set_reg(allocated_regs, reg);
> }
> }
Otherwise it's a nice cleanup :-).
Reviewed-by: Aurelien Jarno <[email protected]>
--
Aurelien Jarno GPG: 4096R/1DDD8C9B
[email protected] http://www.aurel32.net