On 07/19/2015 04:50 AM, Aurelien Jarno wrote:
When computing the TLB address we are likely to mask out the high
32-bits by using shr + and. We can use 32-bit instructions in that
case. This saves 2 bytes per TLB access.

Cc: Richard Henderson <[email protected]>
Signed-off-by: Aurelien Jarno <[email protected]>

Applied to tcg-next.


r~

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