On 26/06/2015 16:47, [email protected] wrote:
> diff --git a/cpu-exec.c b/cpu-exec.c
> index de256d6..d6442cd 100644
> --- a/cpu-exec.c
> +++ b/cpu-exec.c
Nice solution. However I still have a few questions that need
clarification.
> @@ -382,6 +382,11 @@ int cpu_exec(CPUArchState *env)
> volatile bool have_tb_lock = false;
> #endif
>
> + if (async_safe_work_pending()) {
> + cpu->exit_request = 1;
> + return 0;
> + }
Perhaps move this to cpu_can_run()?
> if (cpu->halted) {
> if (!cpu_has_work(cpu)) {
> return EXCP_HALTED;
> diff --git a/cpus.c b/cpus.c
> index 5f13d73..aee445a 100644
> --- a/cpus.c
> +++ b/cpus.c
> @@ -75,7 +75,7 @@ bool cpu_is_stopped(CPUState *cpu)
>
> bool cpu_thread_is_idle(CPUState *cpu)
> {
> - if (cpu->stop || cpu->queued_work_first) {
> + if (cpu->stop || cpu->queued_work_first || cpu->queued_safe_work_first) {
> return false;
> }
> if (cpu_is_stopped(cpu)) {
> @@ -892,6 +892,69 @@ void async_run_on_cpu(CPUState *cpu, void (*func)(void
> *data), void *data)
> qemu_cpu_kick(cpu);
> }
>
> +void async_run_safe_work_on_cpu(CPUState *cpu, void (*func)(void *data),
> + void *data)
> +{
Do you need a mutex to protect this data structure? I would use one
even if not strictly necessary, to avoid introducing new BQL-protected
structures.
Also, can you add a count of how many such work items exist in the whole
system, in order to speed up async_safe_work_pending?
> + struct qemu_work_item *wi;
> +
> + wi = g_malloc0(sizeof(struct qemu_work_item));
> + wi->func = func;
> + wi->data = data;
> + wi->free = true;
> + if (cpu->queued_safe_work_first == NULL) {
> + cpu->queued_safe_work_first = wi;
> + } else {
> + cpu->queued_safe_work_last->next = wi;
> + }
> + cpu->queued_safe_work_last = wi;
> + wi->next = NULL;
> + wi->done = false;
> +
> + CPU_FOREACH(cpu) {
> + qemu_cpu_kick_thread(cpu);
> + }
> +}
> +
> +static void flush_queued_safe_work(CPUState *cpu)
> +{
> + struct qemu_work_item *wi;
> + CPUState *other_cpu;
> +
> + if (cpu->queued_safe_work_first == NULL) {
> + return;
> + }
> +
> + CPU_FOREACH(other_cpu) {
> + if (other_cpu->tcg_executing != 0) {
This causes the thread to busy wait until everyone has exited, right?
Not a big deal, but worth a comment.
Paolo
> + return;
> + }
> + }
> +
> + while ((wi = cpu->queued_safe_work_first)) {
> + cpu->queued_safe_work_first = wi->next;
> + wi->func(wi->data);
> + wi->done = true;
> + if (wi->free) {
> + g_free(wi);
> + }
> + }
> + cpu->queued_safe_work_last = NULL;
> + qemu_cond_broadcast(&qemu_work_cond);
> +}
> +
> +bool async_safe_work_pending(void)
> +{
> + CPUState *cpu;
> +
> + CPU_FOREACH(cpu) {
> + if (cpu->queued_safe_work_first) {
> + return true;
> + }
> + }
> +
> + return false;
> +}
> +