Am 13.05.2015 um 18:14 schrieb Daniel P. Berrange:
> +Object *object_new_with_propv(const char *typename,
> + Object *parent,
> + const char *id,
> + Error **errp,
> + va_list vargs)
> +{
> + Object *obj;
> + ObjectClass *klass;
> + Error *local_err = NULL;
> +
> + klass = object_class_by_name(typename);
> + if (!klass) {
> + error_setg(errp, "invalid object type: %s", typename);
> + return NULL;
> + }
> +
> + if (object_class_is_abstract(klass)) {
> + error_setg(errp, "object type '%s' is abstract", typename);
> + return NULL;
> + }
> + obj = object_new(typename);
> +
> + if (object_set_propv(obj, &local_err, vargs) < 0) {
> + goto error;
> + }
> +
> + object_property_add_child(parent, id, obj, &local_err);
> + if (local_err) {
> + goto error;
> + }
> +
> + if (object_dynamic_cast(obj, TYPE_USER_CREATABLE)) {
> + user_creatable_complete(obj, &local_err);
> + if (local_err) {
> + object_unparent(obj);
> + goto error;
> + }
> + }
> +
> + object_unref(OBJECT(obj));
> + return obj;
This looks fishy. Either we return obj and need to retain a ref for that
(caller's responsibility to unref) or we unref it and return void.
Or am I misreading the code?
> +
> + error:
> + if (local_err) {
> + error_propagate(errp, local_err);
> + }
> + object_unref(obj);
> + return NULL;
> +}
[snip]
Rest looks good.
Regards,
Andreas
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