On 13/01/2015 10:21, Pavel Dovgaluk wrote:
>>> +/*! Reads next clock event from the input. */
>>> > > +int64_t replay_read_clock(unsigned int kind)
>>> > > +{
>>> > > + if (kind >= REPLAY_CLOCK_COUNT) {
>>> > > + fprintf(stderr, "invalid clock ID %d for replay\n", kind);
>>> > > + exit(1);
>>> > > + }
>>> > > +
>>> > > + replay_exec_instructions();
>>> > > +
>>> > > + if (replay_file) {
>>> > > + if (skip_async_events(EVENT_CLOCK + kind)) {
>>> > > + replay_read_next_clock(kind);
>>> > > + }
>>> > > + int64_t ret = replay_state.cached_clock[kind];
>>> > > +
>>> > > + return ret;
>>> > > + }
>>> > > +
>>> > > + fprintf(stderr, "REPLAY INTERNAL ERROR %d\n", __LINE__);
>>> > > + exit(1);
>>> > > +}
>> >
>> > Is this thread safe?
> It is, because order of main_loop and cpu_exec executions is protected
> by global mutex.
>
Please document exactly which globals are protected by the rr QemuMutex,
and which by the global mutex. But I think as many variables as
possible should be protected by the rr QemuMutex, for two reasons:
1) people are working on threaded TCG. While SMP record/replay is a
whole different story, even UP TCG will be multithreaded.
2) in the end it makes reviewing the code simpler.
Paolo