24.05.2014 04:16, Andrew Oates wrote: > Without the mask, control bits are passed on in the keycode, generating > incorrect PS/2 sequences when SHIFT, ALT, etc are held down.
While the patch itself appears to be trivial, it may have non-trivial effect. Cc'ing Gerd for comments. Thank you! /mjt > Signed-off-by: Andrew Oates <[email protected]> > --- > ui/curses.c | 4 ++-- > 1 file changed, 2 insertions(+), 2 deletions(-) > > diff --git a/ui/curses.c b/ui/curses.c > index b044790..de85f76 100644 > --- a/ui/curses.c > +++ b/ui/curses.c > @@ -288,8 +288,8 @@ static void curses_refresh(DisplayChangeListener *dcl) > qemu_input_event_send_key_number(NULL, GREY | ALT_CODE, > true); > } > > - qemu_input_event_send_key_number(NULL, keycode, true); > - qemu_input_event_send_key_number(NULL, keycode, false); > + qemu_input_event_send_key_number(NULL, keycode & KEY_MASK, true); > + qemu_input_event_send_key_number(NULL, keycode & KEY_MASK, > false); > > if (keycode & ALTGR) { > qemu_input_event_send_key_number(NULL, GREY | ALT_CODE, > false); >
