24.05.2014 04:16, Andrew Oates wrote:
> Without the mask, control bits are passed on in the keycode, generating
> incorrect PS/2 sequences when SHIFT, ALT, etc are held down.

While the patch itself appears to be trivial, it may have
non-trivial effect.  Cc'ing Gerd for comments.

Thank you!

/mjt

> Signed-off-by: Andrew Oates <[email protected]>
> ---
>  ui/curses.c | 4 ++--
>  1 file changed, 2 insertions(+), 2 deletions(-)
> 
> diff --git a/ui/curses.c b/ui/curses.c
> index b044790..de85f76 100644
> --- a/ui/curses.c
> +++ b/ui/curses.c
> @@ -288,8 +288,8 @@ static void curses_refresh(DisplayChangeListener *dcl)
>                  qemu_input_event_send_key_number(NULL, GREY | ALT_CODE, 
> true);
>              }
>  
> -            qemu_input_event_send_key_number(NULL, keycode, true);
> -            qemu_input_event_send_key_number(NULL, keycode, false);
> +            qemu_input_event_send_key_number(NULL, keycode & KEY_MASK, true);
> +            qemu_input_event_send_key_number(NULL, keycode & KEY_MASK, 
> false);
>  
>              if (keycode & ALTGR) {
>                  qemu_input_event_send_key_number(NULL, GREY | ALT_CODE, 
> false);
> 


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