Richard Henderson <[email protected]> writes:

> Reviewed-by: Peter Maydell <[email protected]>
> Signed-off-by: Richard Henderson <[email protected]>

Reviewed-by: Alex Bennée <[email protected]>

> ---
>  tcg/tcg.h | 45 +++++++++++++++++++++++++++++++++++++++++++++
>  1 file changed, 45 insertions(+)
>
> diff --git a/tcg/tcg.h b/tcg/tcg.h
> index a6a2d06..d38c92d 100644
> --- a/tcg/tcg.h
> +++ b/tcg/tcg.h
> @@ -724,6 +724,51 @@ TCGv_i32 tcg_const_local_i32(int32_t val);
>  TCGv_i64 tcg_const_local_i64(int64_t val);
>  
>  /**
> + * tcg_ptr_byte_diff
> + * @a, @b: addresses to be differenced
> + *
> + * There are many places within the TCG backends where we need a byte
> + * difference between two pointers.  While this can be accomplished
> + * with local casting, it's easy to get wrong -- especially if one is
> + * concerned with the signedness of the result.
> + *
> + * This version relies on GCC's void pointer arithmetic to get the
> + * correct result.
> + */
> +
> +static inline ptrdiff_t tcg_ptr_byte_diff(void *a, void *b)
> +{
> +    return a - b;
> +}
> +
> +/**
> + * tcg_pcrel_diff
> + * @s: the tcg context
> + * @target: address of the target
> + *
> + * Produce a pc-relative difference, from the current code_ptr
> + * to the destination address.
> + */
> +
> +static inline ptrdiff_t tcg_pcrel_diff(TCGContext *s, void *target)
> +{
> +    return tcg_ptr_byte_diff(target, s->code_ptr);
> +}
> +
> +/**
> + * tcg_current_code_size
> + * @s: the tcg context
> + *
> + * Compute the current code size within the translation block.
> + * This is used to fill in qemu's data structures for goto_tb.
> + */
> +
> +static inline size_t tcg_current_code_size(TCGContext *s)
> +{
> +    return tcg_ptr_byte_diff(s->code_ptr, s->code_buf);
> +}
> +
> +/**
>   * tcg_qemu_tb_exec:
>   * @env: CPUArchState * for the CPU
>   * @tb_ptr: address of generated code for the TB to execute

-- 
Alex Bennée


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