> Hi,
>
> > Anything bigger than 16bytes, no? And that is the whole point that we
> > are talking about? Or the 16bytes that we are using can be at any place
> > on the buffer?
>
> Yes. It's a ring buffer, with rptr pointing to the first used element
> and wptr pointing to the first free element.
>
> So, what we need is a function to move the content we are interested
> (between rptr and wptr) in to the head of the ring buffer, set rptr to
> 0, set wptr to count. We obviously need to do that in post_load(), but
> as I've noticed meanwhile also in pre_save, otherwise old qemu will get
> things wrong in case the buffer is wrapped (rptr > wptr).
>
Hi, Gerd. Maybe we just need to do in post_load(). Such as the follow code:
static int ps2_kbd_post_load(void* opaque, int version_id)
{
PS2KbdState *s = (PS2KbdState*)opaque;
PS2State *ps2 = &s->common;
PS2Queue *q = &ps2->queue;
int size;
int i;
if (version_id == 2)
s->scancode_set=2;
/* the new version id for this patch */
if (version_id == 4) {
return 0;
}
/* set the useful data buffer queue size, < PS2_QUEUE_SIZE */
size = MIN(q->count, PS2_QUEUE_SIZE);
printf(" ==kbd: rptr: %d, wptr: %d, count: %d, size: %d\n", q->rptr,
q->wptr, q->count, size);
for (i = 0; i < size; i++) {
/* move the queue elements to the start of data array */
q->data[i] = q->data[q->rptr];
if (++q->rptr == 256) {
q->rptr = 0;
}
}
/* reset rptr/wptr/count */
q->rptr = 0;
q->wptr = size;
q->count = size;
ps2->update_irq(ps2->update_arg, q->count != 0);
return 0;
}
Any problem? Thanks.
Best regards,
-Gonglei