Unbreaks relative mouse mode with SDL.
Reported-by: Gabriel L. Somlo <[email protected]>
Signed-off-by: Gerd Hoffmann <[email protected]>
---
ui/sdl.c | 18 +++++++++++-------
1 file changed, 11 insertions(+), 7 deletions(-)
diff --git a/ui/sdl.c b/ui/sdl.c
index c1a16be..4e7f920 100644
--- a/ui/sdl.c
+++ b/ui/sdl.c
@@ -455,13 +455,17 @@ static void sdl_send_mouse_event(int dx, int dy, int x,
int y, int state)
real_screen->w);
qemu_input_queue_abs(dcl->con, INPUT_AXIS_Y, y,
real_screen->h);
- } else if (guest_cursor) {
- x -= guest_x;
- y -= guest_y;
- guest_x += x;
- guest_y += y;
- qemu_input_queue_rel(dcl->con, INPUT_AXIS_X, x);
- qemu_input_queue_rel(dcl->con, INPUT_AXIS_Y, y);
+ } else {
+ if (guest_cursor) {
+ x -= guest_x;
+ y -= guest_y;
+ guest_x += x;
+ guest_y += y;
+ dx = x;
+ dy = y;
+ }
+ qemu_input_queue_rel(dcl->con, INPUT_AXIS_X, dx);
+ qemu_input_queue_rel(dcl->con, INPUT_AXIS_Y, dy);
}
qemu_input_event_sync();
}
--
1.8.3.1