On 20 February 2014 21:08, Richard Henderson <[email protected]> wrote:
> On 02/20/2014 01:42 PM, Peter Maydell wrote:
>> Win32 doesn't have a cpuid.h, and MacOSX may have one but without
>> the __cpuid() function we use, which means that commit 9d2eec20
>> broke the build for those platforms. Fix this by tightening up
>> our configure cpuid.h check to test that the functions we need
>> are present, and adding some missing #ifdef guards in
>> tcg/i386/tcg-target.c.
>>
>> Signed-off-by: Peter Maydell <[email protected]>
>> ---
>> Changes v1->v2: fix typo in commit message, add __cpuid_count()
>>  to the configure test
>>
>>  configure             | 13 ++++++++++++-
>>  tcg/i386/tcg-target.c |  4 +++-
>>  2 files changed, 15 insertions(+), 2 deletions(-)
>
> Reviewed-by: Richard Henderson <[email protected]>

Thanks; applied to master.

-- PMM

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