On 20 February 2014 21:08, Richard Henderson <[email protected]> wrote: > On 02/20/2014 01:42 PM, Peter Maydell wrote: >> Win32 doesn't have a cpuid.h, and MacOSX may have one but without >> the __cpuid() function we use, which means that commit 9d2eec20 >> broke the build for those platforms. Fix this by tightening up >> our configure cpuid.h check to test that the functions we need >> are present, and adding some missing #ifdef guards in >> tcg/i386/tcg-target.c. >> >> Signed-off-by: Peter Maydell <[email protected]> >> --- >> Changes v1->v2: fix typo in commit message, add __cpuid_count() >> to the configure test >> >> configure | 13 ++++++++++++- >> tcg/i386/tcg-target.c | 4 +++- >> 2 files changed, 15 insertions(+), 2 deletions(-) > > Reviewed-by: Richard Henderson <[email protected]>
Thanks; applied to master. -- PMM
