> Am 22.12.2013 um 12:26 schrieb Aurelien Jarno <aurel...@aurel32.net>: > > The VSX TCG code is using _i64 types mixed wiht _tl types. While this > is correct for 64-bit targets, this breaks the compilation with 32-bit > targets and --enable-debug-tcg. > > This patch fixes that by always using the correct type. Note that we can > probably do better for the load/stores using the new load/store TCG > instructions, but that would need changes to other places of the code, > while this patch intents to be a bug fix patch only. > > Cc: Tom Musta <tommu...@gmail.com> > Cc: Alexander Graf <ag...@suse.de> > Signed-off-by: Aurelien Jarno <aurel...@aurel32.net>
I've sent a similar patch last week. Would you mind to review that one and maybe ack it? Thanks a lot! Alex