> Am 22.12.2013 um 12:26 schrieb Aurelien Jarno <aurel...@aurel32.net>:
> 
> The VSX TCG code is using _i64 types mixed wiht _tl types. While this
> is correct for 64-bit targets, this breaks the compilation with 32-bit
> targets and --enable-debug-tcg.
> 
> This patch fixes that by always using the correct type. Note that we can
> probably do better for the load/stores using the new load/store TCG
> instructions, but that would need changes to other places of the code,
> while this patch intents to be a bug fix patch only.
> 
> Cc: Tom Musta <tommu...@gmail.com>
> Cc: Alexander Graf <ag...@suse.de>
> Signed-off-by: Aurelien Jarno <aurel...@aurel32.net>

I've sent a similar patch last week. Would you mind to review that one and 
maybe ack it?

Thanks a lot!

Alex


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