The comments apply to 8-bit stores, not 8-bit loads.

Cc: Richard Henderson <r...@twiddle.net>
Signed-off-by: Aurelien Jarno <aurel...@aurel32.net>
---
 tcg/i386/tcg-target.c |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/tcg/i386/tcg-target.c b/tcg/i386/tcg-target.c
index 7ac8e45..495b901 100644
--- a/tcg/i386/tcg-target.c
+++ b/tcg/i386/tcg-target.c
@@ -1486,7 +1486,7 @@ static void tcg_out_qemu_st_direct(TCGContext *s, TCGReg 
datalo, TCGReg datahi,
 
     switch (memop & MO_SIZE) {
     case MO_8:
-        /* In 32-bit mode, 8-byte stores can only happen from [abcd]x.
+        /* In 32-bit mode, 8-bit stores can only happen from [abcd]x.
            Use the scratch register if necessary.  */
         if (TCG_TARGET_REG_BITS == 32 && datalo >= 4) {
             tcg_out_mov(s, TCG_TYPE_I32, scratch, datalo);
-- 
1.7.10.4


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