The liveness analysis ensures that globals and temps are at the correct state at a basic block end or with an op with side effects. Avoid looping on all temps, this can be time consuming on targets with a lot of globals. Keep an assert in debug mode.
Signed-off-by: Aurelien Jarno <[email protected]> --- tcg/tcg.c | 20 +++++++++++++++----- 1 file changed, 15 insertions(+), 5 deletions(-) diff --git a/tcg/tcg.c b/tcg/tcg.c index 9e12be8..2f973e8 100644 --- a/tcg/tcg.c +++ b/tcg/tcg.c @@ -1601,8 +1601,14 @@ static inline void temp_sync(TCGContext *s, int temp, TCGRegSet allocated_regs) temporary registers needs to be allocated to store a constant. */ static inline void temp_save(TCGContext *s, int temp, TCGRegSet allocated_regs) { +#ifdef USE_LIVENESS_ANALYSIS + /* The liveness analysis already ensures that globals are back + in memory. Keep an assert for safety. */ + assert(s->temps[temp].val_type == TEMP_VAL_MEM || s->temps[temp].fixed_reg); +#else temp_sync(s, temp, allocated_regs); temp_dead(s, temp); +#endif } /* save globals to their canonical location and assume they can be @@ -1629,7 +1635,13 @@ static void tcg_reg_alloc_bb_end(TCGContext *s, TCGRegSet allocated_regs) if (ts->temp_local) { temp_save(s, i, allocated_regs); } else { +#ifdef USE_LIVENESS_ANALYSIS + /* The liveness analysis already ensures that temps are dead. + Keep an assert for safety. */ + assert(ts->val_type == TEMP_VAL_DEAD); +#else temp_dead(s, i); +#endif } } @@ -1706,11 +1718,9 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def, if (!ots->mem_allocated) { temp_allocate_frame(s, args[0]); } - if (ts->val_type == TEMP_VAL_REG) { - tcg_out_st(s, ots->type, ts->reg, ots->mem_reg, ots->mem_offset); - if (IS_DEAD_ARG(1)) { - temp_dead(s, args[1]); - } + tcg_out_st(s, ots->type, ts->reg, ots->mem_reg, ots->mem_offset); + if (IS_DEAD_ARG(1)) { + temp_dead(s, args[1]); } temp_dead(s, args[0]); } else if (ts->val_type == TEMP_VAL_CONST) { -- 1.7.10.4
