It's still not good, but hopefully better than before.
Signed-off-by: Stefan Weil <[email protected]>
---
ui/vnc-enc-zywrle.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/ui/vnc-enc-zywrle.h b/ui/vnc-enc-zywrle.h
index 188e247..addee55 100644
--- a/ui/vnc-enc-zywrle.h
+++ b/ui/vnc-enc-zywrle.h
@@ -305,8 +305,8 @@ static inline void harr(int8_t *px0, int8_t *px1)
|L1H0H1H0|L1H0H1H0|L1H0H1H0|L1H0H1H0| : level 1
In this method, H/L and X0/X1 is always same position.
- This lead us to more speed and less memory.
- Of cause, the result of both methods is quite same
+ This leads us to more speed and less memory.
+ Of course, the result of both methods is quite same
because its only difference is that coefficient position.
*/
static inline void wavelet_level(int *data, int size, int l, int skip_pixel)
--
1.7.10