Well, I was wrong -- it is sending a duplicate mouse packets when the mouse
wheel is rotated. The packets correctly represent the mouse buttons state.
I just now discovered that one of my Logitech mice sends continuous mouse
events when the wheel is rotated half a notch and held there. Another
Logitech mouse doesn't do that but does send multiple (6-10) events per
notch. A Microsoft mouse sends 2 events per notch.

I don't know where these should be suppressed. Mouse wheel rotation of a
host mouse shouldn't send anything to the emulated Sun mouse. I suspect
that the unwanted host events are propagating down to escc via calls to
sunmouse_sync. So is sunmouse_sync where they should be filtered out?
Probably, because the calling code is not specific to sunmouse and for
other mice those calls are needed.

-- Carl

On Mon, Sep 2, 2024 at 4:16 PM Carl Hauser <chau...@pullman.com> wrote:

> This still, but less frequently, shows the behavior of having the cursor
> leap downwards occasionally. I may not be able to work on debugging it
> until next week, but I'll try to see if I can figure it out sooner. The
> hypothesis with the old code was that it was sending floods of mouse
> messages and the Sun driver was dropping a byte at some point. So that's
> the first thing I'll look into with this new code, but it could be
> something different. This is definitely better than the old code -- just
> not sending anything in response to mouse wheel movement helps a lot.
>
> On Mon, Sep 2, 2024 at 2:38 PM Mark Cave-Ayland <
> mark.cave-ayl...@ilande.co.uk> wrote:
>
>> Update the Sun mouse implementation to use QemuInputHandler instead of the
>> legacy qemu_add_mouse_event_handler() function.
>>
>> Note that this conversion adds extra sunmouse_* members to
>> ESCCChannelState
>> but they are not added to the migration stream (similar to the Sun
>> keyboard
>> members). If this were desired in future, the Sun devices should be split
>> into separate devices and added to the migration stream there instead.
>>
>> Signed-off-by: Mark Cave-Ayland <mark.cave-ayl...@ilande.co.uk>
>> Resolves: https://gitlab.com/qemu-project/qemu/-/issues/2518
>> ---
>>  hw/char/escc.c         | 79 ++++++++++++++++++++++++++++++------------
>>  include/hw/char/escc.h |  3 ++
>>  roms/seabios           |  2 +-
>>  3 files changed, 60 insertions(+), 24 deletions(-)
>>
>> diff --git a/hw/char/escc.c b/hw/char/escc.c
>> index d450d70eda..6d4e3e3350 100644
>> --- a/hw/char/escc.c
>> +++ b/hw/char/escc.c
>> @@ -287,6 +287,7 @@ static void escc_reset_chn(ESCCChannelState *s)
>>      s->rxint = s->txint = 0;
>>      s->rxint_under_svc = s->txint_under_svc = 0;
>>      s->e0_mode = s->led_mode = s->caps_lock_mode = s->num_lock_mode = 0;
>> +    s->sunmouse_dx = s->sunmouse_dy = s->sunmouse_buttons = 0;
>>      clear_queue(s);
>>  }
>>
>> @@ -952,53 +953,85 @@ static void handle_kbd_command(ESCCChannelState *s,
>> int val)
>>      }
>>  }
>>
>> -static void sunmouse_event(void *opaque,
>> -                               int dx, int dy, int dz, int buttons_state)
>> +static void sunmouse_handle_event(DeviceState *dev, QemuConsole *src,
>> +                                  InputEvent *evt)
>>  {
>> -    ESCCChannelState *s = opaque;
>> -    int ch;
>> +    ESCCChannelState *s = (ESCCChannelState *)dev;
>> +    InputMoveEvent *move;
>> +    InputBtnEvent *btn;
>> +    static const int bmap[INPUT_BUTTON__MAX] = {
>> +        [INPUT_BUTTON_LEFT]   = 0x4,
>> +        [INPUT_BUTTON_MIDDLE] = 0x2,
>> +        [INPUT_BUTTON_RIGHT]  = 0x1,
>> +        [INPUT_BUTTON_SIDE]   = 0x0,
>> +        [INPUT_BUTTON_EXTRA]  = 0x0,
>> +    };
>> +
>> +    switch (evt->type) {
>> +    case INPUT_EVENT_KIND_REL:
>> +        move = evt->u.rel.data;
>> +        if (move->axis == INPUT_AXIS_X) {
>> +            s->sunmouse_dx += move->value;
>> +        } else if (move->axis == INPUT_AXIS_Y) {
>> +            s->sunmouse_dy -= move->value;
>> +        }
>> +        break;
>>
>> -    trace_escc_sunmouse_event(dx, dy, buttons_state);
>> -    ch = 0x80 | 0x7; /* protocol start byte, no buttons pressed */
>> +    case INPUT_EVENT_KIND_BTN:
>> +        btn = evt->u.btn.data;
>> +        if (btn->down) {
>> +            s->sunmouse_buttons |= bmap[btn->button];
>> +        } else {
>> +            s->sunmouse_buttons &= ~bmap[btn->button];
>> +        }
>> +        break;
>>
>> -    if (buttons_state & MOUSE_EVENT_LBUTTON) {
>> -        ch ^= 0x4;
>> -    }
>> -    if (buttons_state & MOUSE_EVENT_MBUTTON) {
>> -        ch ^= 0x2;
>> -    }
>> -    if (buttons_state & MOUSE_EVENT_RBUTTON) {
>> -        ch ^= 0x1;
>> +    default:
>> +        /* keep gcc happy */
>> +        break;
>>      }
>> +}
>>
>> -    put_queue(s, ch);
>> +static void sunmouse_sync(DeviceState *dev)
>> +{
>> +    ESCCChannelState *s = (ESCCChannelState *)dev;
>> +    int ch;
>>
>> -    ch = dx;
>> +    trace_escc_sunmouse_event(s->sunmouse_dx, s->sunmouse_dy, 0);
>> +    ch = 0x80 | 0x7; /* protocol start byte, no buttons pressed */
>> +    ch ^= s->sunmouse_buttons;
>> +    put_queue(s, ch);
>>
>> +    ch = s->sunmouse_dx;
>>      if (ch > 127) {
>>          ch = 127;
>>      } else if (ch < -127) {
>>          ch = -127;
>>      }
>> -
>>      put_queue(s, ch & 0xff);
>> +    s->sunmouse_dx = 0;
>>
>> -    ch = -dy;
>> -
>> +    ch = s->sunmouse_dy;
>>      if (ch > 127) {
>>          ch = 127;
>>      } else if (ch < -127) {
>>          ch = -127;
>>      }
>> -
>>      put_queue(s, ch & 0xff);
>> +    s->sunmouse_dy = 0;
>>
>>      /* MSC protocol specifies two extra motion bytes */
>> -
>>      put_queue(s, 0);
>>      put_queue(s, 0);
>>  }
>>
>> +static const QemuInputHandler sunmouse_handler = {
>> +    .name  = "QEMU Sun Mouse",
>> +    .mask  = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL,
>> +    .event = sunmouse_handle_event,
>> +    .sync  = sunmouse_sync,
>> +};
>> +
>>  static void escc_init1(Object *obj)
>>  {
>>      ESCCState *s = ESCC(obj);
>> @@ -1036,8 +1069,8 @@ static void escc_realize(DeviceState *dev, Error
>> **errp)
>>      }
>>
>>      if (s->chn[0].type == escc_mouse) {
>> -        qemu_add_mouse_event_handler(sunmouse_event, &s->chn[0], 0,
>> -                                     "QEMU Sun Mouse");
>> +        s->chn[0].hs = qemu_input_handler_register((DeviceState
>> *)(&s->chn[0]),
>> +                                                   &sunmouse_handler);
>>      }
>>      if (s->chn[1].type == escc_kbd) {
>>          s->chn[1].hs = qemu_input_handler_register((DeviceState
>> *)(&s->chn[1]),
>> diff --git a/include/hw/char/escc.h b/include/hw/char/escc.h
>> index 5669a5b811..8c4c6a7730 100644
>> --- a/include/hw/char/escc.h
>> +++ b/include/hw/char/escc.h
>> @@ -46,6 +46,9 @@ typedef struct ESCCChannelState {
>>      uint8_t rx, tx;
>>      QemuInputHandlerState *hs;
>>      char *sunkbd_layout;
>> +    int sunmouse_dx;
>> +    int sunmouse_dy;
>> +    int sunmouse_buttons;
>>  } ESCCChannelState;
>>
>>  struct ESCCState {
>> diff --git a/roms/seabios b/roms/seabios
>> index a6ed6b701f..7d0c606870 160000
>> --- a/roms/seabios
>> +++ b/roms/seabios
>> @@ -1 +1 @@
>> -Subproject commit a6ed6b701f0a57db0569ab98b0661c12a6ec3ff8
>> +Subproject commit 7d0c6068703eae9f2498be0c900ab95b25b4f07a
>> --
>> 2.39.2
>>
>>
>>

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