Hello, I'm trying to find a way to convert a locator group (15k) to a
particleShape, retaining both position and rotation. End result goal is to
instance geometry to the particle shape, which will be a single static
frame.
So far I've found a great piece of script to pull *position* info, but not
PP rotation:
###
import maya.cmds as cmds
pos = map(
cmds.pointPosition,
cmds.ls(type='locator')
)
cmds.particle( p=pos ) # or nParticle
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