Hello, I'm trying to find a way to convert a locator group (15k) to a 
particleShape, retaining both position and rotation.  End result goal is to 
instance geometry to the particle shape, which will be a single static 
frame.

So far I've found a great piece of script to pull *position* info, but not 
PP rotation:

###
import maya.cmds as cmds   

pos = map( 
     cmds.pointPosition, 
     cmds.ls(type='locator') 
     ) 
cmds.particle( p=pos ) # or nParticle

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