me writing maya plugins has been limited to mostly utility nodes and an occasionally deformer. I am working on something a bit bigger and what would I use to allow the plugin to read an external user specified file, either a txt or json? also, been wondering, is there a way to have a C++ plugin run python at all?
-- Todd Widup Creature TD / Technical Artist [email protected] -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CABBPk35P29DnsEqw3Chjv%2Biy0GuHkRFDOaf-jJx_o5moTA1e%2Bg%40mail.gmail.com.
