Without taking the math in account for now. Are you required to do this
with the API? :)
Because maya.cmds.xform does take into account pivots, etc. For example
this works for your setup:
m = cmds.xform("pCube2", query=True, matrix=True, worldSpace=True)
cmds.xform("pCube3", matrix=m, worldSpace=True)
(What's with the new Google Groups look/layout? How can I get the code
formatting in here?)
Regarding the actual matrix math. Do note that the xform command
documentation
<https://help.autodesk.com/cloudhelp/2020/ENU/Maya-Tech-Docs/CommandsPython/xform.html>at
the top states the order of transformation that Maya applies. It's quite
involved but could help you reproduce it exactly.
>
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