Subclassing it is then! It wasn't just about reducing the number of lines, but about having a layer on top that helped me setup real quick multiple uis. I didn't considered yet handling errors yet.I do have constant modules, so that would define different types of kwargs to apply. Yes, I think it is getting too complicated... It was an interesting exercise to do though. Thanks all for the feedback.
-- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/a2bb0f46-18e9-4532-9d27-bf05b36ac264%40googlegroups.com.
