I've recently changed companies and starting something from scratch.  One 
of the tools I need (and we had before) is a bulletproof solution for skin 
weight export/import.  I'm a bit out of touch with what's out there in the 
community since I've not had to look into this for years.  Maya's built-in 
solutions are sorely lacking when used on any sort of complex asset.  

Are there any off-the-shelf tools available ($ is fine) that people would 
recommend?

I've been looking at ngSkinTools, but it's export\import step seems pretty 
clunky as well.  As in, you can't import weights unless the mesh is already 
skinned, which sort of defeats the purpose.  I could introspect the json 
weight files and pre-skin the assets based on my own wrapper code, but... 
if I paid for it why should I have to do it?  I figured *someone* by now 
has solved this problem and is trying to profit from it.

Any other suggestions?  Much appreciated.

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