The Nucleus doesn't have a hidden shape node (as far as I know) but rather is a custom transform node without a shape.
You can either inherit from MPxTransform and do your drawing there, or you can hide your shape from the outliner. [image: image.png] On Sun, 4 Nov 2018 at 12:26, miarmy <[email protected]> wrote: > hi!. how i can have one custom transform node with hidden shape bode: > look picture!: > http://s8.picofile.com/file/8341776350/ssssssssssssssssssssssssssssqqq.jpg > > -- > You received this message because you are subscribed to the Google Groups > "Python Programming for Autodesk Maya" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To view this discussion on the web visit > https://groups.google.com/d/msgid/python_inside_maya/a0fc7617-2655-478f-9dc0-a2c4926c18ee%40googlegroups.com > <https://groups.google.com/d/msgid/python_inside_maya/a0fc7617-2655-478f-9dc0-a2c4926c18ee%40googlegroups.com?utm_medium=email&utm_source=footer> > . > For more options, visit https://groups.google.com/d/optout. > -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAFRtmODZaRgiuib5F5yQW50fn_GtN%3DVqw4QWqYbNZd7SgdHvMw%40mail.gmail.com. For more options, visit https://groups.google.com/d/optout.
