First you need to import
import maya.mel as mel
and your moveButton function will look like this
def moveButton(*args):
listItem = cmds.textScrollList( 'scrollList', q=True, si=True)
# accessing maya Main progreas bar
bar_name = mel.eval('$tmp = $gMainProgressBar')
# creating bar
cmds.progressBar(bar_name, e=True, bp=True, ii=True, status='"Your
Message...', max=len(listItem))
barCount=0
for item in listItem:
episode = item.split('_')[1]
scene = item.split('_')[2]
shots = item.split('_')[3]
phase = item.split('_')[4]
finalpath = 'B:/PROJECT/JTM03/' + episode + '/' +
phase.split('.')[0] + '/'
newFileName = 'JT_' + episode + '_' + scene + '_shot' +
shots.split('SH')[1] + '_ani.ma'
srcfile = finalpath + item
dstdir = 'V:/J_Team/3D/Shots/' + episode + '/' + scene + '/shot'+
shots.split('SH')[1] + '/'
finaldst = 'V:/J_Team/3D/Shots/' + episode + '/' + scene + '/shot'+
shots.split('SH')[1] + '/' + newFileName
if not os.path.exists(dstdir):
os.makedirs(dstdir)
shutil.copy2(srcfile, finaldst)
# adding progress in bar
cmds.progressBar(bar_name, edit=True, step=barCount)
barCount+=1
# Ending bar
cmds.progressBar(bar_name, edit=True, endProgress=True)
On Monday, August 6, 2018 at 5:16:16 PM UTC+5:30, Yoga Yasahardja wrote:
>
>
> Hi, so I'm new to maya python and have created a tools that when I pressed
> the button, that will copy files to destination.
> As for more practice and make it cool, I want to create a progress bar
> when maya doing this work. This things also can let people clear wheter the
> job has been finished or not.
> I don't get how the cmds.progressBar work for this things, and how to put
> it. Some enlighten would be very appreciated. :)
>
> I also didn't get what is this and how to use it (found in this forum) :
> gMainProgressBar = maya.mel.eval('$tmp = $gMainProgressBar')
>
> Because that's leads me to nothing.
>
> This is a copy of my script.
>
>
> --------------------------------------------------------------------------------------------------------------------------
>
>
> import maya.cmds as cmds
> import os
> import shutil
>
> if cmds.window('fileMover', exists=True):
> cmds.deleteUI('fileMover', window=True)
>
> folder = os.listdir("B:/PROJECT/JTM03")
> ep = []
>
> for item in folder:
> if len(item) <= 6:
> ep.append(item)
>
> def moveButton(*args):
> listItem = cmds.textScrollList( 'scrollList', q=True, si=True)
> for item in listItem:
> episode = item.split('_')[1]
> scene = item.split('_')[2]
> shots = item.split('_')[3]
> phase = item.split('_')[4]
> finalpath = 'B:/PROJECT/JTM03/' + episode + '/' +
> phase.split('.')[0] + '/'
> newFileName = 'JT_' + episode + '_' + scene + '_shot' +
> shots.split('SH')[1] + '_ani.ma'
> srcfile = finalpath + item
> dstdir = 'V:/J_Team/3D/Shots/' + episode + '/' + scene + '/shot'+
> shots.split('SH')[1] + '/'
> finaldst = 'V:/J_Team/3D/Shots/' + episode + '/' + scene +
> '/shot'+ shots.split('SH')[1] + '/' + newFileName
> if not os.path.exists(dstdir):
> os.makedirs(dstdir)
> shutil.copy2(srcfile, finaldst)
>
>
> def printMenu( episodes ):
> if cmds.textScrollList('scrollList', exists=True):
> cmds.deleteUI('scrollList', control=True)
> epFolder = []
> directory = os.listdir("B:/PROJECT/JTM03/"+str(episodes)+"/ANM")
> for file in directory:
> if file.endswith(".ma"):
> epFolder.append(file)
>
> cmds.textScrollList( 'scrollList', append=epFolder, ams=True, w=300)
> if cmds.button('moveButton', exists=True):
> cmds.deleteUI('moveButton', control=True)
> cmds.button('moveButton', label='MOVE TO CLIENT FOLDER', w=300, h=50,
> c=moveButton)
>
> #WINDOW
> window = cmds.window('fileMover', title='FILE MOVER', sizeable=False)
> cmds.columnLayout()
> cmds.optionMenu( label=' EPISODES ', changeCommand=printMenu, w=300,
> h=40 )
> ##dropdown menu
> for i in range(0,len(ep)):
> cmds.menuItem( label = ep[i] )
>
> cmds.showWindow( window )
>
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