Hey Everyone,
I was hoping someone could clear up something for me. When would we want to 
use Logical indexes instead of Physical ones.
I've been reading through some documentation and the MPlug Class Reference 
explains what they are, but not when we should use one or the other.
>From my understanding of the Maya API, I can't think of a reason to ever 
use Logical indexes . To me it just seems like an unnecessary source of 
potential confusion and bugs. 
If I'm using physical indexes then I know that the second plug will always 
be index 1. But with logical indexes it could be anything. The physical 
option seems like the more appealing,
but if both options are in there then I assume there's a good reason for 
it. What am I missing here? I've tried searching the documentation for an 
answer but am yet to find anything.

Thanks in advance for any help :)
Dylan

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