"Dave Angel" <[email protected]> a écrit dans le message de news:[email protected]...
I don't use Windows, but from what I read, winsound.Beep is a blocking call, and therefore must not be used in the main thread of a gui environment. Once the function is called, no events are processed. It seems like you need winsound.SND_ASYNC
Yes, you are right. I have to use winsound.PlaySound(sound, flags) with flag = winsound.SND_ASYNCthx
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