On Tue, Aug 12, 2014 at 11:03 PM, Marko Rauhamaa <[email protected]> wrote: > > Ian Kelly <[email protected]>: > > > On Tue, Aug 12, 2014 at 11:02 AM, cool-RR <[email protected]> wrote: > >> And that's it, no coroutines, no `yield from`. Since, if I understand > >> correctly, asyncio requires a mainloop, it would make sense for the > >> AsyncIOExecutor to have a thread of its own in which it could run its > >> mainloop. > > > > I think that putting the event loop in a separate thread would be > > necessary if the intention is that the executor be invoked from > > outside. I'm not aware of this work having been done, but it sounds > > perfectly feasible. > > Multithreading will require normal locking to protect critical sections. > Care must be taken to never yield while holding a threading lock.
You can use event_loop.call_soon_threadsafe() to schedule tasks and callbacks on the event loop, and Queue objects to pass futures back to the caller. Apart from whatever synchronization those use internally, I don't think any locking would be needed. However, it would of course require that the "functions" passed in to the executor be coroutines in actuality. You just can't pass a blocking function into an asynchronous framework and expect it to magically not block.
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