Hi all, we're having a discussion over on the GSoC mailing list about basic math types, and I was wondering if there is any history that we should be aware of in python-dev. Has this been brought up before and rejected? Should the interested projects work towards a consensus and maybe write up a PEP?
(The proximal issue is whether or not this is of direct relevance to the python core and hence should be given priority.) tnx, -titus Rene Dudfield wrote: -> there's seven graphics math type proposals which would be a good project -> for the graphics python using projects -- especially if they can get -> into python. -> -> It would be great if one of these proposals was accepted to work towards -> getting these simple types into python. -> -> Otherwise we'll be doomed to have each project implement vec2, vec3, -> vec4, matrix3/4, quaternion (which has already happened many times) - -> and continue to have interoperability issues. -> -> The reason why just these basic types, and not full blown numpy is that -> numpy is never planned to get into python. Numpy doesn't want to tie -> it's development into pythons development cycle. Whereas a small set of -> types can be implemented and stabalised for python more easily. -> -> Also, it's not image, or 3d format types -- since those are also a way -> larger project. -- C. Titus Brown, c...@msu.edu _______________________________________________ Python-Dev mailing list Python-Dev@python.org http://mail.python.org/mailman/listinfo/python-dev Unsubscribe: http://mail.python.org/mailman/options/python-dev/archive%40mail-archive.com