I have a weird problem playing an audio file using Phonon. When I run my
application in Windows from IDLE, the mediaObject changes state as I would
expect, going from Loading state to Stopped or Error state depending on
whether the name of the audio file is correct. But when I compile my
application using py2exe, the mediaObject stays in the loading state
forever. I can even give it a bad filename to load, but it never enters the
ErrorState.

Has anyone experienced anything like this? I know I'm not providing a lot of
information here, but I'm not sure how much of my application would be
relevant to post.

Thanks,

Mike
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