Is there any way to make the pixmap on a QDrag object be semi-transparent? Here is the code I've got right now:
################################################ def startDrag(self, supportedActions): drag = QDrag(self) pixmap = QPixmap("/path/to/my/image.png") alphaChannel = QPixmap(pixmap.width(), pixmap.height()) alphaChannel.fill(QColor(128, 128, 128)) pixmap.setAlphaChannel(alphaChannel) drag.setPixmap(pixmap) drag.exec_(supportedActions) ################################################ However, setting the alpha channel on the pixmap just makes it look faded, but doesn't actually show the window contents underneath the pixmap, so it's not really transparent.
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