On 2 Jan 2012, at 22:30, Anders F Björklund wrote: > Arjan Molenaar: > >> When playing around I noticed DnD is not fully operational. I'm missing the >> context.targets. Since my app is quite dependent on DnD this is a big miss. >> >> Do you know if a newer release of Gtk+ 2.x fixes this? If so, do you plan on >> making a build for that? > > I don't know, but if you have a reproducer then check > the mailing list and the bug list if you haven't already ? > > Our Zero Install apps don't really use much of DnD, or > any other advanced features of PyGTK for that matter. :-) > >> Any plans on preparing an installation for GTK+ 3? >> >> Is your build/release process documented somewhere? > > Not really, and it's in transit over to the new project... > http://macpkg.git.sourceforge.net/git/gitweb-index.cgi > It's based on the Win32 packages (from http://www.gtk.org/): > http://afb.users.sourceforge.net/zero-install/buildscripts/ > > I'll probably have it download and checksum the tarballs too, > but currently it assumes that you have already done so before > and placed everything in the same directory that is used for > the build (the scripts just use the current working directory). > > Not sure if there'll be any Python 3000 or GTK+ 3.2 packages, > but probably a 2.24.1 PyGTK.pkg - to match the Win32 offering ? > > All the actual development takes place in the GTK-OSX project > on gnome.org, but it doesn't offer any pre-compiled binaries.
I managed to compile the whole lot with jhbuild. I'll spend some time with the Quartz port. There are a few things that can be improved, so I might as well lend a hand (as far as time permits). ;) Regards, Arjan _______________________________________________ pygtk mailing list [email protected] http://www.daa.com.au/mailman/listinfo/pygtk Read the PyGTK FAQ: http://faq.pygtk.org/
