Hi!

I'm a PyGTK newbie.

I built a small (less than 1k lines) PyGTK-based application back in
2006 that used SQLObject and was basically a simple GUI for editing
things in a MySQL database table. It was a mixed experience for me. On
the one hand designing a GUI with Glade was damn great and getting
things done with PyGTK was surprisingly easy even back then. (I've
noticed that you've improved a lot in this department over the years!
Nice!) On the other hand the whole application ended up being a single
file, with all of the GUI stuff being done in a single, insanely large
class.

Is there a good design solution for splitting the window controller
into multiple chunks?

For example, I've been doing some iPhone programming recently and on
the iPhone each application consists of a ton of different UIViews.
Each UIView could take up either the whole screen or just a part of
it. And many UIViews come with a UIViewController, which is a nice way
of implementing view-specific behavior. So, for example, you could
build a small form consisting of two classes, one inheriting from
UIView and the other from UIViewController. Then you can easily reuse
that form elsewhere, as part of a larger view, while keeping its
internal logic in those two classes and only communicating with the
bits outside of it when it makes sense.

Is there a way of doing something like this with Glade and PyGTK?

The project I'm trying to build right now will have multiple windows,
but almost all of them have a shared component: a database browser
panel consisting of basic controls (back, forward, current record ID,
number of records, go-to-record text box and button, search box) and
I'd like to put the implementation of this panel into a separate Glade
file and a separate Python class, then include it as a component in
different parts of the application.

What would be the best way of doing that?


Best,
Elver

[email protected]
+372 5661 6933
http://elver.wordpress.com/
skype: elver.loho
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