Is it possible for a TreeModel to tell a CellRendererToggle that it is
in an "in between" (inconsistent) state???
I have a TreeModel class derieved from GenericTreeModel. Each node in
the tree can be in one of three states yes, no, or maybe. Can a
CellRendererToggle show this or do I need a custom renderer?
e.g.
class MyModel(gtk.GenericTreeModel):
def on_get_value(self, node, column):
if column == 0:
return node.Yes_No_Maybe
elif column == 1:
return gtk.TRUE
else:
raise AssertionError("no column %i" % column)
Thanks, David.
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