agreed. Numpy is definitely the way forward... that's cool about the docs and book being free now :) Well I think for many uses PixelArray can be used instead of Numpy too.
There's still a bunch of old software that uses Numeric though, and I think people have ported it to python2.6 already on various linux distributions... so maybe that code can be reused. Definitely not a priority though. ... that reminds me about a sndarray bug we found when making a game for pyweek. On Wed, Dec 17, 2008 at 7:54 AM, Lenard Lindstrom <[email protected]> wrote: > Hi eveyone, > > I see the last main roadblock to adopting NumPy, lack of free documentation, > is no longer an issue. There is plenty of documentation to be found here: > http://docs.scipy.org/doc/ , including Travis Oliphant's book. So what to do > with Numeric. I suggest we freeze any further support for Numeric. Leave > what we have in place in Pygame, but not update it. Any new unit tests or > examples will use NumPy exclusively. And Numeric support will be dropped > altogether for Python 3.0. It's unlikely Numeric will be available for > Python 2.6 on Windows, though someone is welcome to try. > > If no more effort is given to Numeric then further work can be concentrated > on NumPy. I would suggest optimizing surfarray and sndarray as needed, maybe > even adding C code in places. For the most part though we continue using the > Python code written by Marcus von Appen. So what do you think? > > Lenard > > -- > Lenard Lindstrom > <[email protected]> > >
