Thanks a lot for the detailed answer!
So you are suggesting creating an histogram per block, right? My
(probably stupid) question is how do you manage it to properly account
all elements. Imagine that thread 0 is analyzing a element array whose
bin position is zero, then it will make something as A[0]++, but if
thread 25 is analyzing other element whose bin is also zero, how can
you sum properly this bin taking into account that thread 0 has found
another element for bin 0?
I have tried the following modification to the kernel:
grid_gpu_template = """
__global__ void grid(float *values, int size, float *temp_grid)
{
unsigned int id = threadIdx.x;
int i,bin;
const uint interv = %(interv)s;
float A[interv];
for(i=0;i<interv;i++){
A[i]=0.0;
}
for(i=id;i<size;i+=blockDim.x){
bin=(int)(values[i]*interv);
if (bin==interv){
bin=interv-1;
}
A[bin]+=1.0;
}
for(i=0;i<interv;i++){
temp_grid[id*interv+i]=A[i];
}
}
"""
As you can see, the "local variable" A is used to make the histogram,
and when it finishes, its values are transfered to global memory. The
time to create the histogram with variable A is very very short
(smaller than 1 ms), whereas the time to transfer it to global memory
(the last loop) becomes very large. At the end of the day, with this
kernel, the total time is even worst than with in the previous one.
Thanks again,
Fran.
El 11/04/2012, a las 16:59, Pazzula, Dominic J escribió:
Yes and no. Any variable you declare inside the kernel is "local."
However, the number of registers are limited to only a few kb.
These registers are the memory locations located on the chip, next
to the processors. If the compiler detects that you are over your
limit, it will move that memory into the slower Global bank (I.E.
those big ram chips you see stuck on the card).
What I suggested about using shared memory is basically what you are
suggesting. Shared memory is pseudo local to the processor. It is
shared across threads in a block. Physically, it is located on the
chip. It is very fast, much faster than accessing memory in the
global.
Writing into shared memory is where you get the memory contentions I
was talking about. Sorry about the confusion.
So what you should do is have each block tally up its bin counts
into a shared array. Your output matrix should be (Blocks x Bins)
instead of (Threads x Bins). At the end of the kernel, call
__syncthreads() and then write the values from the block's shared
memory into the output matrix. You should only do it once, so only
1 thread needs do the write.
This should give you a factor of 2 or more improvement.
For now, don't worry about optimizing the shared memory access. I
don't think you will be able to optimize this because of the random
nature of the input data. You could possibly sort the data in a way
that could minimize the contention, but the sort probably takes more
time than it saves.
HTH
Dom
-----Original Message-----
From: Francisco Villaescusa Navarro [mailto:[email protected]
]
Sent: Wednesday, April 11, 2012 9:39 AM
To: Pazzula, Dominic J [ICG-IT]
Cc: 'Francisco Villaescusa Navarro'; 'Thomas Wiecki'; '[email protected]
'
Subject: Re: [PyCUDA] Histograms with PyCUDA
OK thanks,
I understand. Is there any way to tell PyCUDA which parts of an array
(or matrix) should go into each memory bank?
I guess that if I were able to place each thread histogram into a
different bank memory, there should not be these problems and the
calculation should be much faster?
It is possible to declare a "local" variable for each thread such as
each thread works with "its own memory" instead of using the global
memory (and transfer the data at the end, when threads finish)?
Thanks a lot!
Fran.
El 11/04/2012, a las 16:13, Pazzula, Dominic J escribió:
Looking at it, memory bank conflicts may only exist in shared memory
structures. If you think of the memory as a matrix NxM. Memory
addresses in column i are controlled by the same memory controller.
The column is said to be a bank. If two processes are trying to
write to addresses (0,i) and (1,i), then it will take 2 memory
cycles to put those in. The controller can only handle 1 write into
the bank at a time.
If I comment out the line:
/*temp_grid[id*interv+bin]+=1.0;*/
Processing time drops from 140.7ms to 1ms. The time spent in the
binning kernel goes from 139.9 to .17ms. That write into the global
memory is taking all the time in the process.
-----Original Message-----
From: Francisco Villaescusa Navarro [mailto:[email protected]
]
Sent: Wednesday, April 11, 2012 3:33 AM
To: Pazzula, Dominic J [ICG-IT]
Cc: 'Francisco Villaescusa Navarro'; 'Thomas Wiecki'; '[email protected]
'
Subject: Re: [PyCUDA] Histograms with PyCUDA
Hi,
Thanks for checking it.
I'm not sure to fully understand your comment. The matrix temp_grid
is
a matrix of size (threads, intervals). The thread 0 will create an
histogram and will save it on the first column of that matrix, the
thread 1 will create an histogram and will save it on the second row
of that matrix....
Once you have the matrix filled, the reduction part will just sum all
the histograms to produce the final result.
So I think there is no memory conflict between different threads (the
elements filled by one thread are never touched by other threads).
Are you saying that accessing those positions of memory every time,
in
the same thread is a low step?
Thanks a lot,
Fran.
El 10/04/2012, a las 22:04, Pazzula, Dominic J escribió:
I'm seeing performance of around a 7.5x speed up on my 8500GT and 1
year old Xeon. 140ms GPU vs 1047ms CPU on 10,000,000 points.
For me, the slower memory throughput kills the idea of using MKL and
numpy for the reduction. MKL can do the reduction step in less
than .01ms and the GPU is doing it in .9ms. But the transfer time
of that 2MB (512x1024 floats) is about 2ms, giving the GPU the edge.
I am guessing here, but my thought on the slower than expected
performance comes from the writing of the bins.
temp_grid[id*interv+bin]+=1.0;
If I am remembering correctly, the GPU cannot write to the same
memory slot simultaneously. If the memory is aligned such that
bin=0 for each core is in the same slot, then if two cores were
attempting to adjust the value in bin=0, it would take 2 cycles
instead of 1. 10 writing means 10 cycles. Etc. Even if the memory
is not aligned, you will be attempting to write to the same block a
large number of times.
Utilizing shared memory to temporarily hold the bin counts and then
putting them into the global output matrix SHOULD increase your
time. If I have a chance, I'll work on it and post an updated
kernel.
Dominic
-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of Francisco Villaescusa Navarro
Sent: Friday, April 06, 2012 11:26 AM
To: Thomas Wiecki
Cc: [email protected]
Subject: Re: [PyCUDA] Histograms with PyCUDA
Thanks for all the suggestions!
Regarding removing sqrt: it seems that the code only gains about
~1%,
and you lose the capacity to easily define linear intervals...
I have tried with sqrt and sqrtf, but there is not difference in the
total time (or it is very small).
The code to find the histogram of an array with values between 0
and 1
should be something as:
import numpy as np
import time
import pycuda.driver as cuda
import pycuda.autoinit
import pycuda.gpuarray as gpuarray
import pycuda.cumath as cumath
from pycuda.compiler import SourceModule
from pycuda import compiler
grid_gpu_template = """
__global__ void grid(float *values, int size, float *temp_grid)
{
unsigned int id = threadIdx.x;
int i,bin;
const uint interv = %(interv)s;
for(i=id;i<size;i+=blockDim.x){
bin=(int)(values[i]*interv);
if (bin==interv){
bin=interv-1;
}
temp_grid[id*interv+bin]+=1.0;
}
}
"""
reduction_gpu_template = """
__global__ void reduction(float *temp_grid, float *his)
{
unsigned int id = blockIdx.x*blockDim.x+threadIdx.x;
const uint interv = %(interv)s;
const uint threads = %(max_number_of_threads)s;
if(id<interv){
for(int i=0;i<threads;i++){
his[id]+=temp_grid[id+interv*i];
}
}
}
"""
number_of_points=100000000
max_number_of_threads=512
interv=1024
blocks=interv/max_number_of_threads
if interv%max_number_of_threads!=0:
blocks+=1
values=np.random.random(number_of_points).astype(np.float32)
grid_gpu = grid_gpu_template % {
'interv': interv,
}
mod_grid = compiler.SourceModule(grid_gpu)
grid = mod_grid.get_function("grid")
reduction_gpu = reduction_gpu_template % {
'interv': interv,
'max_number_of_threads': max_number_of_threads,
}
mod_redt = compiler.SourceModule(reduction_gpu)
redt = mod_redt.get_function("reduction")
values_gpu=gpuarray.to_gpu(values)
temp_grid_gpu
=gpuarray.zeros((max_number_of_threads,interv),dtype=np.float32)
hist=np.zeros(interv,dtype=np.float32)
hist_gpu=gpuarray.to_gpu(hist)
start=time.clock()*1e3
grid
(values_gpu
,np
.int32
(number_of_points
),temp_grid_gpu,grid=(1,1),block=(max_number_of_threads,1,1))
redt(temp_grid_gpu,hist_gpu,grid=(blocks,
1),block=(max_number_of_threads,1,1))
hist=hist_gpu.get()
print 'Time used to grid with GPU:',time.clock()*1e3-start,' ms'
start=time.clock()*1e3
bins_histo=np.linspace(0.0,1.0,interv+1)
hist_CPU=np.histogram(values,bins=bins_histo)[0]
print 'Time used to grid with CPU:',time.clock()*1e3-start,' ms'
print 'max difference between methods=',np.max(hist_CPU-hist)
################
Results:
Time used to grid with GPU: 680.0 ms
Time used to grid with CPU: 9320.0 ms
max difference between methods= 0.0
So it seems that with this algorithm we can't achieve factors larger
than ~15
Fran.
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