I'd like to create a VBO using OpenGL, then manipulate it in PyCUDA as a gpuarray. Is this possible? I looked a bit into how I would set the deallocation policy, which needs to use OpenGL calls to free the VBO, but gpuarray seems to hardcode CUDA. I would expect it to work like the NumPy ndarray.base object, which owns the memory used by the ndarray. Is this possible?
Thanks, Mark
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