On Sat, 28 May 2011 11:21:10 -0500, David Mertens <[email protected]> 
wrote:
> On Fri, May 27, 2011 at 4:00 PM, Anthony LaTorre <[email protected]> wrote:
> > Is it possible to allocate, copy, and bind memory to a layered texture in
> > pycuda? If so, is there any example code?

No example code as far as I'm aware--but it should be straightforward
enough to tweak the existing 3D array test code in test/test_driver.py
to use this.

You want this flag:
http://documen.tician.de/pycuda/driver.html#pycuda.driver.array3d_flags.LAYERED

Andreas

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