Hello,

I am using PulseAudio blocking API to access the microphone and speakers.
When I do capture and playback(to test its performance), there is a
noticeable delay between capture and playback(I would say around a sec or
two). I will use PulseAudio in my Voip program.

Is there a way to lower the latency without having to use another library?
Does asynchronous API provide better performance?

Thanks,
_______________________________________________
pulseaudio-discuss mailing list
[email protected]
https://lists.freedesktop.org/mailman/listinfo/pulseaudio-discuss

Reply via email to