On 3/26/11 11:19 AM, Walter Lee Davis wrote:
> Yay! I've been meaning to try out Dashcode again, haven't played with it 
> since pretty much when it came out.

It seems fairly slick, especially the data source binding, but I
can't figure out how to get quite enough control over things; for
example, how to reload a data source, or how to determine if it
was successfully retrieved.  I may just be dense and/or bad
at javascript, I'm a kernel hacker not a web hacker.

So I'm going back and trying to hand-code things with
prototype.js again.  :)

-Eric

> Walter
> 
> On Mar 26, 2011, at 11:59 AM, Eric Sandeen wrote:
> 
>> On 3/25/11 7:24 AM, Walter Lee Davis wrote:
>>> Try loading prototype before main.js and see if the problem goes
>>> away. Or try wrapping self.animations with $A(), which will return an
>>> extended array.
>>>
>>> Walter
>>
>> Thanks for the suggestions; loading prototype.js just before main.js
>> doesn't help, but loading it before AppleAnimator.js in main.html does.
>> Hopefully that won't break much.   ;)
>>
>> Thanks,
>> -Eric
>>
>>> On Mar 25, 2011, at 1:21 AM, Eric wrote:
>>>
>>>> I'm using Dashcode 3.0.2 on OSX 10.6.6, and trying to write my
>>>> first dashboard widget using prototype.js 1.7.
>>>>
>>>> I've got some things working, but as soon as I mouse over the
>>>> running widget, I get a:
>>>>
>>>> Result of expression 'array' [undefined] is not an object
>>>>
>>>> I'm not sure how I got to it, but it's in AppleAnimator.js, and
>>>> 'array' came from array = self.animations;
>>>>
>>>> A simple reproducer is:
>>>>
>>>> Create a new "custom" project. Add prototype.js to the file list.
>>>> Add prototype.js to main.html right after main.js Run the project,
>>>> mouse over .... boom.
>>>>
>>>> I'll admit to being a total noob at this, but I can't tell what's
>>>> gone wrong here.
>>>>
>>>> Thanks, -Eric
>>>>
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>>>
>>
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