On Mon 15/06/2020 22:27, Thomas Frohwein wrote: > Forgot to include the diff; how embarrassing... Now at the bottom. > > On Mon, Jun 15, 2020 at 04:26:15PM -0600, Thomas Frohwein wrote: > > Hi, > > > > Below a diff to update OpenRA to 20200503. The most significant change > > is the added ability to zoom with the mouse wheel, making these games > > much more suitable for current high-resolution monitors. > > > > Release announcement at [1], changelog at [2]. Someone with a nice > > German accent even went through the trouble of creating a video summary > > of all the important changes to OpenRA [3]. > > > > This update requires devel/msbuild which is now available as package for > > amd64. I have yet to figure out what exactly breaks the build on i386. > > > > I tested singleplayer Red Alert campaigns without finding any problems. > > Multiplayer can discover games on the servers; so should work, too. > > > > Some more details about the update: > > - Upstream's approach for geo locating is to fetch a package > > IP2LOCATION-LITE-DB1.IPV6.BIN.ZIP from somewhere. Since I don't know > > anything about the source of that, I just patched it to continue to > > use libmaxminddb as previously, which appears to work judging by > > normal function of the discovery of multiplayer games. > > - Hardcode the game version now - appears to be better potentially for > > multiplayer participation than to leave version out like previously. > > > > ok's, comments welcome > > > > [1] https://www.openra.net/news/release-20200503/ > > [2] > > https://github.com/OpenRA/OpenRA/wiki/Changelog/61b8f4fd0ee62ef2e82120e3b52480a431ae7f83 > > [3] https://youtu.be/L2sQP3YYBMA > >
Diff looks good. ra, cnc and d2k run on amd64. Online gaming seems to works as well (I was able to join a ra game). OK bket@