Hey what a coincidence, I’ve just started porting dependencies- I’ve got VTK finished up and about to submit it! Let me know if you’d like to split up the load!
On Fri, Jun 5, 2020 at 8:46 AM Justin Noor <justinnoor...@gmail.com> wrote: > Thanks for the heads up. I will look into that as well > > On Fri, Jun 5, 2020 at 6:41 AM Tracey Emery <tra...@traceyemery.net> > wrote: > > > On Fri, Jun 05, 2020 at 04:34:20AM -0700, Justin Noor wrote: > > > Awesome, thank you. I’ll get started with those dependencies. > > > > > > On Fri, Jun 5, 2020 at 4:04 AM Stuart Henderson <s...@spacehopper.org> > > wrote: > > > > > > > On 2020/06/04 21:04, Justin Noor wrote: > > > > > Hi @ports, > > > > > > > > > > Is there anyone working on FreeCAD? It's not in /usr/ports/cad, > and I > > > > > searched the mailing list and did not find anything fruitful. If > not, > > > > would > > > > > like to give it a shot if possible - this would be my first port. > If > > > > there > > > > > is anyone working on it, please let me know how I can contribute. > > > > > > > > > > Thank you > > > > > > > > I haven't seen any indication that anyone's working on it. There is > > > > a first attempt in openbsd-wip but it's nowhere near a working port > > > > (just downloads the distfile and runs cmake which then fails due to > > > > lack of dependencies) and hasn't been touched after the initial > > > > addition in 2015. > > > > > > > > The starting point is to map out what's needed with the dependencies. > > > > There's a list at https://wiki.freecadweb.org/Third_Party_Libraries > > > > which is hopefully up-to-date enough to be useful. Some are available > > > > in ports already (pkglocate will help find them) - may be a suitable > > > > version already or may need updating. Others (including OpenCASCADE, > > > > To add to what Stuart said here, it should be possible to get freecad to > > work with our OpenCASCADE Community Edition in cad/oce. Now, don't ask > > me what secret sauce needs to be concocted to do so, but in theory, it > > should work. > > > > > > Coin3d, PySide) will need porting first (and some of these will have > > > > their own chain of dependencies). > > > > > > > > > > > > -- > > > > Tracey Emery > > >