On Fri, 01 May 2020 15:46:55 -0600 Anthony J. Bentley wrote: > Charlene Wendling writes: > > On Fri, 01 May 2020 12:10:34 -0600 > > Anthony J. Bentley wrote: > > > > > Charlene Wendling writes: > > > > Hi, > > > > > > > > Some texture colors are off on powerpc, upstream thinks it's > > > > likely related to the old OpenGL versions or driver used on > > > > macppc machines[0]. It's an obvious reminder, but all OpenGL > > > > capable macppc machine are radeon(4) only. > > > > > > > > As such i'm proposing to mark it NOT_FOR_ARCHS, this saves 6 > > > > bulk machine hours. > > > > > > > > OK? > > > > > > Out of curiosity, does using software rendering look better? > > > > After a few minutes, the result is the same :) > > I'm speaking mostly from ignorance here, but this seems to suggest > that it's not about the old OpenGL version; looking at glxinfo on one > of my OpenGL 2.1 laptops, software rendering gives me OpenGL 3.3 > through llvmpipe.
Even "native" and commercial Mac OS X games like postal have colors off on macppc, making things difficult to analyse as i don't know much as well, especially that i don't have Mac OS X on my macs so i can't cross test without reinstalling; i don't have a spare IDE 2.5 disk.