On 2020-03-27, Brad Smith <b...@comstyle.com> wrote:

>> Here are updates to SDL2 2.0.12, SDL2_gfx 1.0.4 and SDL2_ttf 2.0.15.
>
> Here is an updated diff. Reverts a commit in the new release for the
> time being which broke building with CMake based ports using SDL2.

I put this through a full bulk build on amd64; no problems.

Can somebody with an interest in games double-check for runtime
fallout and shepherd this into the tree?

-- 
Christian "naddy" Weisgerber                          na...@mips.inka.de

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