On 2020-03-27, Brad Smith <b...@comstyle.com> wrote: >> Here are updates to SDL2 2.0.12, SDL2_gfx 1.0.4 and SDL2_ttf 2.0.15. > > Here is an updated diff. Reverts a commit in the new release for the > time being which broke building with CMake based ports using SDL2.
I put this through a full bulk build on amd64; no problems. Can somebody with an interest in games double-check for runtime fallout and shepherd this into the tree? -- Christian "naddy" Weisgerber na...@mips.inka.de