Hi,

games/galois runtime is broken on my macppc box: as soon as i start a
new game it segfaults.

This port needed ports-clang back when ports-gcc had no C++14, but as
it's not the case anymore, i've switched it to ports-gcc.

It builds [0] and works fine then.

Comments and feedback are welcome,

Charlène.


[0] https://bin.charlenew.xyz/galois-0.6p0.log


Index: Makefile
===================================================================
RCS file: /cvs/ports/games/galois/Makefile,v
retrieving revision 1.16
diff -u -p -u -p -r1.16 Makefile
--- Makefile    12 Jul 2019 20:46:18 -0000      1.16
+++ Makefile    25 Oct 2019 21:30:58 -0000
@@ -2,6 +2,7 @@
 
 COMMENT =      free multi-dimensional Tetris-like game
 DISTNAME =     galois-0.6
+REVISION =     0
 CATEGORIES =   games x11
 
 HOMEPAGE =     http://www.nongnu.org/galois/
@@ -18,8 +19,7 @@ WANTLIB += sigc-2.0 xml++-2.6 xml2
 
 MASTER_SITES = ${MASTER_SITE_SAVANNAH:=galois/source/}
 
-# C++14
-COMPILER =     base-clang ports-clang ports-gcc
+COMPILER =     base-clang ports-gcc
 
 LIB_DEPENDS =  textproc/libxml++>=2.40.0 \
                x11/gtk3mm

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