Hi, games/galois runtime is broken on my macppc box: as soon as i start a new game it segfaults.
This port needed ports-clang back when ports-gcc had no C++14, but as it's not the case anymore, i've switched it to ports-gcc. It builds [0] and works fine then. Comments and feedback are welcome, Charlène. [0] https://bin.charlenew.xyz/galois-0.6p0.log Index: Makefile =================================================================== RCS file: /cvs/ports/games/galois/Makefile,v retrieving revision 1.16 diff -u -p -u -p -r1.16 Makefile --- Makefile 12 Jul 2019 20:46:18 -0000 1.16 +++ Makefile 25 Oct 2019 21:30:58 -0000 @@ -2,6 +2,7 @@ COMMENT = free multi-dimensional Tetris-like game DISTNAME = galois-0.6 +REVISION = 0 CATEGORIES = games x11 HOMEPAGE = http://www.nongnu.org/galois/ @@ -18,8 +19,7 @@ WANTLIB += sigc-2.0 xml++-2.6 xml2 MASTER_SITES = ${MASTER_SITE_SAVANNAH:=galois/source/} -# C++14 -COMPILER = base-clang ports-clang ports-gcc +COMPILER = base-clang ports-gcc LIB_DEPENDS = textproc/libxml++>=2.40.0 \ x11/gtk3mm