Hi, Please find attached a port of vkQuake. It shares many similarities with games/quakespasm which it is based on; except for the use of Vulkan as the graphics API.
There are 2 reasons to add this as yet another quake port: 1. Potential performance advantage over quakespasm (I didn't do performance comparison). 2. As a test application for vulkan API that is more complex than vkcube and may cover more of the API. Like quakespasm, it shows the following messages during runtime: [...] couldn't exec config.cfg couldn't exec autoexec.cfg [...] Couldn't write config.cfg. [...] I left this alone for now as the same messages appear in quakespasm and the game runs otherwise. ok?
vkquake.tgz
Description: Binary data