ping with updated version 19.05 attached (changelog since 19.01 can be seen
here: https://github.com/FNA-XNA/FAudio/releases).

FAudio will be a requirement for new and recently updated FNA games addressed
by games/fnaify.

ok?

On Sat, Jan 26, 2019 at 03:02:45PM -0800, Thomas Frohwein wrote:
> Hi,
> 
> Please find attached a port of FAudio. This originated from the FNA project as
> an portable implementation of XAudio, the audio part of the XNA framework 
> known
> from use on Windows and XBox. FAudio is a dependency of recent versions of 
> FNA,
> starting with version 18.10. The FNA game Jon Shafer's At the Gates released
> last week is one such game and runs successfully with this libfaudio. FAudio
> seems to obviate the need for other audio backends like OpenAL in those games.
> 
> While right now the only use on OpenBSD is for FNA games (see fnaify port), 
> the
> library has attracted some attention from other projects and is now used with
> wine as well.
> 
> A few notes about the port:
> - test target included: "Finished with 714 successful tests and 0 failed 
> tests."
> - There is an option to build with link to ffmpeg to allow playback of xWMA
>   audio source. This fails with our old ffmpeg 2.8 port (but not 4.1), so it's
>   disabled for now. I'm planning to enable it in the future when possible
>   because there is ongoing work to use this to allow cross-platform
>   compatibility of XNA games that have not been made portable with FNA or
>   MonoGame.
> - While FAudio has its own GitHub repo, the source of stable distfiles is the
>   released FNA for now. That's why there is a discrepancy between HOMEPAGE and
>   MASTER_SITES.
> - I'm not 100% sure about the COMPILER line, but didn't see why ports-gcc
>   shouldn't be possible.
> 
> ok to import?


Attachment: faudio-19.05.tgz
Description: Binary data

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