ping with updated version 19.05 attached (changelog since 19.01 can be seen here: https://github.com/FNA-XNA/FAudio/releases).
FAudio will be a requirement for new and recently updated FNA games addressed by games/fnaify. ok? On Sat, Jan 26, 2019 at 03:02:45PM -0800, Thomas Frohwein wrote: > Hi, > > Please find attached a port of FAudio. This originated from the FNA project as > an portable implementation of XAudio, the audio part of the XNA framework > known > from use on Windows and XBox. FAudio is a dependency of recent versions of > FNA, > starting with version 18.10. The FNA game Jon Shafer's At the Gates released > last week is one such game and runs successfully with this libfaudio. FAudio > seems to obviate the need for other audio backends like OpenAL in those games. > > While right now the only use on OpenBSD is for FNA games (see fnaify port), > the > library has attracted some attention from other projects and is now used with > wine as well. > > A few notes about the port: > - test target included: "Finished with 714 successful tests and 0 failed > tests." > - There is an option to build with link to ffmpeg to allow playback of xWMA > audio source. This fails with our old ffmpeg 2.8 port (but not 4.1), so it's > disabled for now. I'm planning to enable it in the future when possible > because there is ongoing work to use this to allow cross-platform > compatibility of XNA games that have not been made portable with FNA or > MonoGame. > - While FAudio has its own GitHub repo, the source of stable distfiles is the > released FNA for now. That's why there is a discrepancy between HOMEPAGE and > MASTER_SITES. > - I'm not 100% sure about the COMPILER line, but didn't see why ports-gcc > shouldn't be possible. > > ok to import?
faudio-19.05.tgz
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