> This may be hardware-related or not. dmesg output for my graphics card:
inteldrm0 at pci0 dev 2 function 0 "Intel HD Graphics 4000" rev 0x09 > - OpenBSD 6.4 as in -release/-stable, or a snapshot? I'm on the 6.4 release, running the GENERIC.MP kernel. > how much ram? real mem = 8382627840 (7994MB) avail mem = 8119304192 (7743MB) > does it swap? I have the default layout's swap partition: b: 7883.0M 71507968 swap # none > - Is the slowness there from the start, or only after a while? >From the very moment I hit Enter after typing "godot" in the shell. > In 2D or only in 3D mode? I didn't get to run a game. I opened the editor and tried to load the 2D Kinematic Collision demo. Observing the shell, I see the following when I start the editor: libGL error: MESA-LOADER: failed to retrieve device information libGL error: Version 4 or later of flush extension not found libGL error: failed to load driver: i915 libGL error: failed to open drm device: Permission denied libGL error: failed to load driver: i965 OpenGL ES 3.0 Renderer: Gallium 0.4 on softpipe err status: 8cdd ERROR: _render_target_allocate: Condition ' status != 0x8CD5 ' is true. At: drivers/gles3/rasterizer_storage_gles3.cpp:6282. err status: 8cdd ERROR: _render_target_allocate: Condition ' status != 0x8CD5 ' is true. At: drivers/gles3/rasterizer_storage_gles3.cpp:6282. err status: 8cdd ERROR: _render_target_allocate: Condition ' status != 0x8CD5 ' is true. At: drivers/gles3/rasterizer_storage_gles3.cpp:6282. err status: 8cdd ERROR: _render_target_allocate: Condition ' status != 0x8CD5 ' is true. At: drivers/gles3/rasterizer_storage_gles3.cpp:6282. And the following after I load the project: OPENING: /home/agis/xyz (::home::agis::xyz) Failed to attach audio driver. Falling back to dummy driver. libGL error: MESA-LOADER: failed to retrieve device information libGL error: Version 4 or later of flush extension not found libGL error: failed to load driver: i915 libGL error: failed to open drm device: Permission denied libGL error: failed to load driver: i965 OpenGL ES 3.0 Renderer: Gallium 0.4 on softpipe err status: 8cdd ERROR: _render_target_allocate: Condition ' status != 0x8CD5 ' is true. At: drivers/gles3/rasterizer_storage_gles3.cpp:6282. tankard$ err status: 8cdd ERROR: _render_target_allocate: Condition ' status != 0x8CD5 ' is true. At: drivers/gles3/rasterizer_storage_gles3.cpp:6282. err status: 8cdd ERROR: _render_target_allocate: Condition ' status != 0x8CD5 ' is true. At: drivers/gles3/rasterizer_storage_gles3.cpp:6282. err status: 8cdd ERROR: _render_target_allocate: Condition ' status != 0x8CD5 ' is true. At: drivers/gles3/rasterizer_storage_gles3.cpp:6282. ERROR: operator[]: FATAL: Index p_index=0 out of size (size()=0) At: core/vector.h:138. handle_crash: Program crashed with signal 4 Dumping the backtrace. Please include this when reporting the bug on https://github.com/godotengine/godot/issues [1] 0xd005cf15005 (??:0) [2] Physics2DServerSW::_shape_col_cbk(Vector2 const&, Vector2 const&, void*) (??:0) [3] Physics2DServerSW::_shape_col_cbk(Vector2 const&, Vector2 const&, void*) (??:0) [4] Physics2DServerSW::_shape_col_cbk(Vector2 const&, Vector2 const&, void*) (??:0) [5] Physics2DServerSW::_shape_col_cbk(Vector2 const&, Vector2 const&, void*) (??:0) [6] Physics2DServerSW::_shape_col_cbk(Vector2 const&, Vector2 const&, void*) (??:0) [7] 0xcfe54036104 <__register_frame_info+211924> at /usr/local/bin/godot (??:0) [8] b2d_decompose(Vector<Vector2> const&) (??:0) [9] b2d_decompose(Vector<Vector2> const&) (??:0) [10] b2d_decompose(Vector<Vector2> const&) (??:0) [11] b2d_decompose(Vector<Vector2> const&) (??:0) [12] b2d_decompose(Vector<Vector2> const&) (??:0) [13] BroadPhase2DHashGrid::_create() (??:0) [14] Node::_notification(int) (??:0) [15] Node::_notification(int) (??:0) [16] 0xcfe5403607b <__register_frame_info+211787> at /usr/local/bin/godot (??:0) [17] 0xcfe5400d777 <__register_frame_info+45639> at /usr/local/bin/godot (??:0) [18] 0xcfe5400275a <__register_frame_info+554> at /usr/local/bin/godot (??:0) [19] 0xcfe54002526 <+86> at /usr/local/bin/godot (??:0) -- END OF BACKTRACE --