Hi Charlène,

Sorry for the late reply.
Thanks for looking into this. I saw the patch has been commited.

Mattieu


Le ven. 1 mars 2019 à 20:28, Charlene Wendling <[email protected]> a
écrit :

> Hi ports, Mattieu,
>
> >
> http://build-failures.rhaalovely.net/powerpc/2019-02-04/games/crack-attack.log
> >
> http://build-failures.rhaalovely.net/sparc64/2019-02-03/games/crack-attack.log
>
> It's just a missing header, once patched it builds and runs fine on
> macppc [1]. No issues on amd64 indeed :)
>
> Any comment?
>
> Charlène.
>
>
> [1] https://bsd.network/@julianaito/101676999242372011
>
>
> Index: Makefile
> ===================================================================
> RCS file: /cvs/ports/games/crack-attack/Makefile,v
> retrieving revision 1.24
> diff -u -p -u -p -r1.24 Makefile
> --- Makefile    24 Oct 2018 14:28:02 -0000      1.24
> +++ Makefile    1 Mar 2019 19:08:54 -0000
> @@ -3,7 +3,7 @@
>  COMMENT=       OpenGL game based on SNES classic Tetris Attack
>
>  DISTNAME=      crack-attack-1.1.14
> -REVISION=      14
> +REVISION=      15
>  CATEGORIES=    games
>
>  MAINTAINER=    Mattieu Baptiste <[email protected]>
> Index: patches/patch-src_TextureLoader_h
> ===================================================================
> RCS file: patches/patch-src_TextureLoader_h
> diff -N patches/patch-src_TextureLoader_h
> --- /dev/null   1 Jan 1970 00:00:00 -0000
> +++ patches/patch-src_TextureLoader_h   1 Mar 2019 19:08:54 -0000
> @@ -0,0 +1,14 @@
> +$OpenBSD$
> +Fix for ports-gcc:
> +error: 'strncpy' was not declared in this scope
> +Index: src/TextureLoader.h
> +--- src/TextureLoader.h.orig
> ++++ src/TextureLoader.h
> +@@ -28,6 +28,7 @@
> + #define TEXTURELOADER_H
> +
> + #include <GL/glut.h>
> ++#include <string.h>
> +
> + #include "glext.h"
> + #include "sstream.h"
>
>

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