Hi Charlène, Sorry for the late reply. Thanks for looking into this. I saw the patch has been commited.
Mattieu Le ven. 1 mars 2019 à 20:28, Charlene Wendling <[email protected]> a écrit : > Hi ports, Mattieu, > > > > http://build-failures.rhaalovely.net/powerpc/2019-02-04/games/crack-attack.log > > > http://build-failures.rhaalovely.net/sparc64/2019-02-03/games/crack-attack.log > > It's just a missing header, once patched it builds and runs fine on > macppc [1]. No issues on amd64 indeed :) > > Any comment? > > Charlène. > > > [1] https://bsd.network/@julianaito/101676999242372011 > > > Index: Makefile > =================================================================== > RCS file: /cvs/ports/games/crack-attack/Makefile,v > retrieving revision 1.24 > diff -u -p -u -p -r1.24 Makefile > --- Makefile 24 Oct 2018 14:28:02 -0000 1.24 > +++ Makefile 1 Mar 2019 19:08:54 -0000 > @@ -3,7 +3,7 @@ > COMMENT= OpenGL game based on SNES classic Tetris Attack > > DISTNAME= crack-attack-1.1.14 > -REVISION= 14 > +REVISION= 15 > CATEGORIES= games > > MAINTAINER= Mattieu Baptiste <[email protected]> > Index: patches/patch-src_TextureLoader_h > =================================================================== > RCS file: patches/patch-src_TextureLoader_h > diff -N patches/patch-src_TextureLoader_h > --- /dev/null 1 Jan 1970 00:00:00 -0000 > +++ patches/patch-src_TextureLoader_h 1 Mar 2019 19:08:54 -0000 > @@ -0,0 +1,14 @@ > +$OpenBSD$ > +Fix for ports-gcc: > +error: 'strncpy' was not declared in this scope > +Index: src/TextureLoader.h > +--- src/TextureLoader.h.orig > ++++ src/TextureLoader.h > +@@ -28,6 +28,7 @@ > + #define TEXTURELOADER_H > + > + #include <GL/glut.h> > ++#include <string.h> > + > + #include "glext.h" > + #include "sstream.h" > >
