Hi,

This diff switches to godot 3.0.2 stable release tarball that shouldn't be
affected by GitHub's shenanigans.

Also tweaked the comment about the bullet module to make it easier to
understand.

Index: Makefile
===================================================================
RCS file: /cvs/ports/games/godot/Makefile,v
retrieving revision 1.1.1.1
diff -u -p -r1.1.1.1 Makefile
--- Makefile    27 Apr 2018 07:32:53 -0000      1.1.1.1
+++ Makefile    12 May 2018 17:09:42 -0000
@@ -3,7 +3,8 @@
 COMMENT =      2D and 3D game engine
 
 V =            3.0.2
-DISTNAME =     godot-$V
+DISTNAME =     godot-${V}-stable
+PKGNAME =      godot-${V}
 CATEGORIES =   games
 HOMEPAGE =     https://godotengine.org/
 MAINTAINER =   Thomas Frohwein <[email protected]>
@@ -18,12 +19,11 @@ WANTLIB += ogg opus opusfile png pulse p
 WANTLIB += theoradec vorbis vorbisfile webp xcb z
 WANTLIB += pcre2-32 vpx zstd
 
-GH_ACCOUNT =           godotengine
-GH_PROJECT =           godot
-GH_TAGNAME =           $V-stable
+MASTER_SITES = https://downloads.tuxfamily.org/godotengine/3.0.2/
+EXTRACT_SUFX = .tar.xz
 
 MODULES =              devel/scons
-# Can't disable builtin_bullet until has been updated to 2.88
+# Can't disable builtin_bullet until devel/bullet has been updated to 2.88
 MODSCONS_FLAGS =       CC="${CC}" \
                        CXX="${CXX}" \
                        CFLAGS="${CFLAGS}" \

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